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[Game EngineReal_Time_Fluid_Dynamics_for_Games.

Description: 这篇论文介绍了一种简单快速的动态流体的解决方案应用于游戏引擎。-In this paper we present a simple and rapid implementation of a fluid dynamics solver for game engines. Our tools can greatly enhance games by providing realistic fluid-like effects such as swirling smoke past a moving character. The potential applications are endless. Our algorithms are based on the physical equations of fluid flow, namely the Navier-Stokes equations. These equations are notoriously hard to solve when strict physical accuracy is of prime importance. Our solvers on the other hand are geared towards visual quality. Our emphasis is on stability and speed, which means that our simulations can be advanced with arbitrary time steps. We also demonstrate that our solvers are easy to code by providing a complete C code implementation in this paper. Our algorithms run in real-time for reasonable grid sizes in both two and three dimensions on standard PC hardware, as demonstrated during the presentation of this paper at the conference.
Platform: | Size: 964608 | Author: li | Hits:

[Other systemsVpssap

Description: VPSSAP是一种可视化的电力系统分析软件,它采用Visual C++6.0编写,软件的重用性得到了很大提高,具有易维护和易扩充的特点。良好的图形化可视界面使用户的操作更为方便和直观。该软件为用户提供了一个功能强大的电力系统网络接线图编辑器,通过它可以构成待分析的电网并且可以方便地与各种分析功能进行接口。目前该软件已经具有的分析功能有:电网的潮流计算功能故障分析(包括短路、断线和各种复故障)功能-VPSSAP is a visualization of power system analysis software, which uses Visual C++6.0 writing, software reusability has been greatly improved, with easy to maintain and easy to expand features. A good graphical visual interface allows the user more convenient and intuitive operation. The software provides users with a powerful electric power system network wiring diagram editor, which can constitute to be analyzed through the grid and can easily interface with a variety of analysis functions. Currently the software already has the analysis are: the trend of computing power grid failure analysis (including short circuit, break, and a variety of complex fault) function
Platform: | Size: 2834432 | Author: kevin | Hits:

[ApplicationsPeopleManage

Description: 南京航空航天大学C++课程设计,基于dos界面的人事管理系统。可视化界面菜单。显示,添加,删除,查找,排序功能一应俱全。可实现文件读写功能。附说明文档,健壮性良好。密码输入事先可退格操作。特色函数附说明。-Nanjing University of Aeronautics and Astronautics, C++ curriculum design, dos-based personnel management system interface. Visual interface menu. Display, add, delete, search, sort, ranging functions. File read and write capabilities can be realized. Attached documentation, a good robustness. Password input in advance retreat grid operation. Features annotated function.
Platform: | Size: 458752 | Author: 潘建东 | Hits:

[Algorithmgrid_method

Description: 优化设计算法:用1维格点法求目标函数的最优解和最优值,已经验证算法的正确性,visual C++6.0开发-Optimization algorithm: 1 Dimensional grid Method with the objective function of the optimal solution and optimal value, has verified the correctness of the algorithm, visual C++6.0 development
Platform: | Size: 18432 | Author: 猎豹 | Hits:

[VC/MFCDialog(Slider)

Description: 安照输入的数实现页面分格,,边线变色应用Visual C++6.0开发的MFC小程序-An implementation according to the number of input sub-page grid,, edge color application of Visual C++6.0 MFC development of small programs
Platform: | Size: 17419264 | Author: wuchang | Hits:

[OpenGL programgrid

Description: 在Visual Studio 环境下,用C#作为开发语言,opengl作为显示工具。采用三次样条作为插值方法,绘制有限个点构成的光滑曲面。-In Visual Studio environment, using C# as development language, opengl as the display tool. Using cubic spline as the interpolation method, a finite number of dots to draw a smooth surface.
Platform: | Size: 108544 | Author: zhang_yang | Hits:

[Windows DevelopLayman-MFC

Description: 本书分为四大篇。第一篇提出学习 MFC程序设计之前的必要基础,包括 Windows 程序的 基本观念以及 C++ 的高级意识。第二篇介绍 Visual C++ 整合环境开发工具。 第三篇介绍 application framework 的观念,以及 MFC骨干程序。所謂骨干程序,是指 Visual C++ 的工具 AppWizard 所产生出来的代码。 第四篇以微软公司附于 Visual C++ 光碟片上的一个范例程序 Scribble 为主轴,一步一步加上新的功能。并在其中深入介绍 Runtime Type Information(RTTI)、Dynamic Creation、 Persistence(Serialization)、Message Mapping、Command Routing 等核心技术。这些技术正是其他书籍最缺乏的部份。此篇之最后数章则脱离 Scribble 程序,另成一格。-This book is divided into four articles. Made first before learning MFC programming the necessary basis, including the Windows program Basic concepts and advanced C++ sense. Second describes the environment Visual C++ integrated development tools. Introduced the concept of third application framework, and the MFC core program. The so-called backbone of the program refers to the Visual Tools for C++ code generated by AppWizard. Part IV is attached to Microsoft Visual C++ CD-ROM program on a sample Scribble for the spindle, step by step with new features. And in which in-depth introduction Runtime Type Information (RTTI), Dynamic Creation, Persistence (Serialization), Message Mapping, Command Routing, and other core technologies. The technology is most lacking part of the other books. The last few chapters of this article is from the Scribble program is, and the other into a grid.
Platform: | Size: 12486656 | Author: 123 | Hits:

[Windows DevelopColorGridCtrl

Description: Color grid control. Visual C++ graphic grid control with many features including colored rows.
Platform: | Size: 13312 | Author: Konstantin | Hits:

[CSharpDrawDanamicLine

Description: 使用C#完成坐标格网和动态线的绘制,编程平台为Visual studio 2010。在输入单位坐标格网的之后,可以动态的生成波浪形图案。类似于心电图。-A drawing programming about how to draw a dynamic line in a giving grid after setting(input) the unit of grid.
Platform: | Size: 27648 | Author: | Hits:

[Other systems3000.imgblur_grid_6662C876

Description: In the Visual Studio 11 Developer Preview, C++ AMP had a grid class that was basically an extent, plus an index object representing an origin. In the Beta we have removed grid from the programming model and instead you simply use an extent. Also the tiled_grid class was removed and a tiled_extent class is introduced with the same functionality that tiled_grid provided.
Platform: | Size: 8192 | Author: subha | Hits:

[Energy industryVISITAbp

Description: 电力变压器是电力系统中的主要设备之一,利用它可以把不同电压的电网联结在一起,组成复杂的电网或庞大的电力系统,并在其中发挥着重要的作用。电力变压器的可靠运行关系到整个电网的安全,如何对电力变压器的运行中的故障进行诊断,已成为电力部门急需解决的问题。目前,以油中溶解气体为特征量对变压器的故障进行分析,得到了广泛应用。 本次设计要求对电力变压器的内部故障进行广泛了解,并应用BP神经网络对变压器进行智能故障诊断软件设计,实现变压器内部故障论断。主要包括以下内容: 1、掌握用以变压器油中气体为特征量,用BP神经网络诊断变压器内部故障的方法 2、用 Visual Basic编制变压器故障诊断软件,具有以下功能: a) 数据管理功能。包括变压器信息,色谱数据信息等 b) 故障诊断功能。包括用BP神经网络诊断变压器故障的具体实现方法,并给出故障诊断结果 c) 图形显示功能。包括对同一变压器内气体浓度变化曲线的显示等 d) 辅助功能。如帮助信息,诊断方法的介绍等 -Power transformer is one of the main equipment in power system, it can use the network of different voltage linked together, to form a complex network or large electric power system, and plays an important role in it. Power transformer for the reliable operation of the power grid safety, how to run in power transformer fault diagnosis, has become urgent to solve the problem of electric power sector. At present, the DGA in transformer fault analysis, obtained the widespread application. The design of power transformer internal fault is widely understood, and the application of BP neural network to transformer fault diagnosis software design, realization of transformer internal fault diagnosis. Mainly include the following contents: 1, master for gas in transformer oil as features, using BP neural network diagnosis method of transformer internal fault In 2, Visual Basic system of transformer fault diagnosis software, has the following functions: A ) data management function.
Platform: | Size: 27648 | Author: 王显 | Hits:

[Windows DevelopVHummanAnimaai

Description: Visual C++6.0与OpenGL开发的的三维网格的三维人体动画系统,不缺文件,能执行。 -Three-dimensional grid of Visual C++6.0 and OpenGL development of three-dimensional human animation system, and no shortage of file can perform.
Platform: | Size: 102400 | Author: tacti | Hits:

[2D GraphicRobotSim2006-8-9

Description: 这是我在几年前用Visual C++ 2003.net完成的机器人仿真项目,实现了:栅格环境的自定义生成、搜索,机器人的生成、路径行走和路径跟踪,障碍物的随机生成,动态规划法在路径跟踪中的应用,直线相交等图形学运算,OpenGL的应用,环境的保存和打开。-This is a project developed in Visual C++.net 2003 several years ago. In this project, it implemented: customedly generating and search grid environment, generating the robot and path-tracking, randomly generating barriers, using dynamic planning in path-tracking, line-intersecting and other computer-graphics algorithms, applying OpenGL, saving and opening the settings.
Platform: | Size: 6893568 | Author: lmjlmj | Hits:

[Windows DevelopTCallibratiooh

Description: 运用张的标定方法,在一种基于OpenCV的基础上,用Visual C开发发的相机实时图像的标定。标定物使用的是9*7的方格,边长28 已通过测试。 -Use of a the Zhang calibration method, in a calibration based on the OpenCV based on real-time camera image developed with Visual C hair. Calibration object is 9* 7 grid side length of 28 has been tested.
Platform: | Size: 125952 | Author: 条款 | Hits:

[Software EngineeringZeroC

Description: ZeroC ICE 是指ZeroC公司的ICE(Internet Communications Engine)中件间平台。对于客户端和服务端程序的开发提供了很大的便利。   目前ICE平台中包括Ice,Ice-E,Ice Touch。   Ice为主流平台设计,包括Windows和Linux,支持广泛的语言,包括C++,Java,C#(和其他.Net的语言,例如Visual Basic),Python,Ruby,PHP和ActionScript。也包括所有的ICE服务,例如Ice Grid,IceStorm等。   Ice-E是Ice在资源受限的平台上的一个实现,支持C++和嵌入式操作系统,例如Windows CE,Linux。Ice-E本身不包含任何服务,但是可以利用在Ice上提供的各种服务。因此,通过Ice-E,移动设备也能无缝的集成到分布式系统中。   Ice Touch是为iphone和ipod touch开发的版本,包括Object-C映射,支持Iphone OS,并为MAC OS X开发图形界面应用程序提供完整的Cocoa框架的访问。[1] -ZeroC ICE ZeroC company ICE (Internet Communications Engine) platform in pieces. For the development of the client and the server program provides a great convenience. ICE platform, including Ice, Ice-E, Ice Touch. Ice mainstream platform design, including Windows and Linux, and supports a wide range of languages, including C++, Java, C# (and other. Net languages, such as Visual Basic), Python, Ruby, PHP and ActionScript. Also include all of the ICE services, such as Ice Grid, IceStorm etc.. Ice-E Ice in a resource-constrained platform to achieve, to support C++ and embedded operating systems, such as Windows CE, Linux. Ice-E itself does not contain any of the services, but you can make use of the various services provided on the Ice. By Ice-E mobile devices can be seamlessly integrated into the distributed system. Ice Touch version for iphone and ipod touch development, including Object-C mapping, support Iphone OS, MAC OS X to develop graphical interface applications to provide compl
Platform: | Size: 1839104 | Author: 孟一平 | Hits:

[GUI DevelopGridDemo

Description: Visual C++ 6下,基于MFC的自制Grid网格控件,以及相关使用示例-Grid Control
Platform: | Size: 44032 | Author: lr | Hits:

[OpenGL programvis1

Description: 在Visual C++中采用网格序列法实现等值线生成,为MFC 可执行文件;-In VC sequences using a grid method to achieve contour generation
Platform: | Size: 2330624 | Author: 奉雨娟 | Hits:

[GDI-BitmapMYBOMB

Description: 开发工具Visual studio,语言:c/c++,使用OpenGl函数库,编写的一个展示方格的程序-use Visual studio develop tool,use c/c++,use OpenGl Library,show the grid
Platform: | Size: 66560 | Author: 龙二 | Hits:

[DirextXPPGrid

Description: DirectX 实现的PropertyGrid, 纯自绘属性网格控件,演示程序. 包括了源码,以及编译需要的所有头文件和库文件。 感兴趣的朋友请联系Q : 644715889, 谢谢!(Propery Grid Control, Implemented Using DirectX SDK And Visual C++, Sample Package Include The demo Source Code, and dge Header Files, dge.lib and dge.dll,)
Platform: | Size: 364544 | Author: windinfly | Hits:

[Graph programDDA

Description: 在Visual C++ 的MFC中实现DDA 画线算法 通过网格的形式表现出来(The implementation of the DDA drawing algorithm in the MFC of Visual C++ is shown in the form of the grid)
Platform: | Size: 363520 | Author: Mihriban | Hits:
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